Mega Man 8-Bit Deathmatch Forum
Showing Results For:
September. 1, 2024, 5:36 PM
About Campaign Coop
I'm not sure if I fully understand what you're trying to say. The thread name and the actual post are two totally different topics.
Yes, it can work offline. I test it on my own in a local LAN server. There ain't too much of a point to play it like this though. It is a coop mod first and foremost. It is balanced around you and a group of people playing and it will be very difficult alone. You can enter the mod's menu and press the button that says something like "copy server save data to singleplayer" to synchronize your vanilla (the unmodified game without Campaign Co-Op) data to that of the server's. Basically: If you're only up to Elec Man's stage on your own playthrough of the story mode and press this while on a server that has completed Chapter 7 and beat all secret bosses, when you boot up MM8BDM normally you'll now be at that point of the story and can continue. Note that since the mod isn't getting updates at the moment, Chapter 7 is where it stops at. If you want to finish the game, you will have to do it without Campaign Co-Op. If you want to play it "offline", simply launch MM8BDM without mods and play the singleplayer story like intended.
Yes, it can work offline. I test it on my own in a local LAN server. There ain't too much of a point to play it like this though. It is a coop mod first and foremost. It is balanced around you and a group of people playing and it will be very difficult alone. You can enter the mod's menu and press the button that says something like "copy server save data to singleplayer" to synchronize your vanilla (the unmodified game without Campaign Co-Op) data to that of the server's. Basically: If you're only up to Elec Man's stage on your own playthrough of the story mode and press this while on a server that has completed Chapter 7 and beat all secret bosses, when you boot up MM8BDM normally you'll now be at that point of the story and can continue. Note that since the mod isn't getting updates at the moment, Chapter 7 is where it stops at. If you want to finish the game, you will have to do it without Campaign Co-Op. If you want to play it "offline", simply launch MM8BDM without mods and play the singleplayer story like intended.
September. 1, 2024, 1:09 PM (Edited by Séafra Blaze Yeager)
Palette Picked - v1a
CHANGELOG
VERSION 1
VERSION 1
CREDITS:
September. 1, 2024, 3:15 AM (Edited by El cobra(SkullSnake))
Cobra's MM8BDM mod updates
Weekly mod news 1/9/2024 "Fixing up a stage select & many things for bloons mod!"
Bloons mod: "sprites & doing a few things"
1. sprites were made for top path glue gunner charge attack "Glue grenade"
2. Now the shop has the same UI upgrade icon your current weapon has. (before it would show a no upgrades UI icon, no matter what upade you were at)
3. super monkey's **tech terror** ability properly one-shots all bloons from red all the way to a BFB & DDT, while the Anti-bloon's version one-shots ZOMGs and takes out half of a BAD's health in one go. Still need to make the FX for the explosion but that'll come when I have the other monkeys done as I'm saving the super monkey for last.
4. dart monkey fanclub ability touched up, now it uses a powerup as a timer (15 second duration) and has a cooldown of (3000tics / 85.7 seconds, half the time with purple pow)
5. boomerang monkey buff: upgrades bionic boomerang/030, turbo charge 040, & perma charge 050, default rangs do MOABSHREDDER damagetype allowing them to hit moab-class bloons more often. Perma charge gains +2 damage to all rangs & +4 to ability rangs (another +4 damage can be added with hot rangs.)
6. new damage types: "MOABSHREDDERTwoLayer" has the same perks of MOABSHREDDER but pops two bloon layers on contact, and vice versa for these ones "MOABSHREDDERThreeLayer" "MOABSHREDDERSevenLayer" "MOABSHREDDERTenLayer".
Platformer mod: "Stage select upgrades"
1. stage select now has a camera zoom in animation when you boot it up.
2. Wily stages can be selected if "Platformer_WilyStagesActive" is set to 1 but it currently has no use other than being another stage select.
3. power stone didn't remove the right ammo so that was fixed.
4. fixed an issue where Bass would lose his air jump if he interacted with a ladder.
Plans for next week? I feel like doing the bloons mod more at the moment, I have plans for new reworks to the ninja monkey's middle path to make it fun. Other than that I have a few class huds left. So I'm either doing boomerang monkey or ninja monkey huds & additional code this week.

I also worked on making the shop look a little better, I know that V1 didn't have a proper shop and this may be the first time some people have seen the new shop. This one allows you to easily scroll through the shop to what you want, and some monkeys can buy additional things like banana farms.
I'm thinking of giving the ninja monkey unique shop items like how the dart monkey has banana farms, since the sniper monkey got great upgrades and the same goes for the mortar monkey, I need to make the other monkeys feel different from each other and feel good to play.
Bloons mod: "sprites & doing a few things"
1. sprites were made for top path glue gunner charge attack "Glue grenade"
2. Now the shop has the same UI upgrade icon your current weapon has. (before it would show a no upgrades UI icon, no matter what upade you were at)
3. super monkey's **tech terror** ability properly one-shots all bloons from red all the way to a BFB & DDT, while the Anti-bloon's version one-shots ZOMGs and takes out half of a BAD's health in one go. Still need to make the FX for the explosion but that'll come when I have the other monkeys done as I'm saving the super monkey for last.
4. dart monkey fanclub ability touched up, now it uses a powerup as a timer (15 second duration) and has a cooldown of (3000tics / 85.7 seconds, half the time with purple pow)
5. boomerang monkey buff: upgrades bionic boomerang/030, turbo charge 040, & perma charge 050, default rangs do MOABSHREDDER damagetype allowing them to hit moab-class bloons more often. Perma charge gains +2 damage to all rangs & +4 to ability rangs (another +4 damage can be added with hot rangs.)
6. new damage types: "MOABSHREDDERTwoLayer" has the same perks of MOABSHREDDER but pops two bloon layers on contact, and vice versa for these ones "MOABSHREDDERThreeLayer" "MOABSHREDDERSevenLayer" "MOABSHREDDERTenLayer".
Platformer mod: "Stage select upgrades"
1. stage select now has a camera zoom in animation when you boot it up.
2. Wily stages can be selected if "Platformer_WilyStagesActive" is set to 1 but it currently has no use other than being another stage select.
3. power stone didn't remove the right ammo so that was fixed.
4. fixed an issue where Bass would lose his air jump if he interacted with a ladder.
Plans for next week? I feel like doing the bloons mod more at the moment, I have plans for new reworks to the ninja monkey's middle path to make it fun. Other than that I have a few class huds left. So I'm either doing boomerang monkey or ninja monkey huds & additional code this week.

I also worked on making the shop look a little better, I know that V1 didn't have a proper shop and this may be the first time some people have seen the new shop. This one allows you to easily scroll through the shop to what you want, and some monkeys can buy additional things like banana farms.
I'm thinking of giving the ninja monkey unique shop items like how the dart monkey has banana farms, since the sniper monkey got great upgrades and the same goes for the mortar monkey, I need to make the other monkeys feel different from each other and feel good to play.
August. 31, 2024, 11:18 AM (Edited by Jacob Sadilek)
About Campaign Coop
Can Campaign Coop Work Offline After Having It in MM8BDM Cause I’m Trying To Make A Offline Campaign Coop Game
August. 29, 2024, 2:30 AM
overclocked Rathor (CBM Mod v6b)
ThéophileCaceres said:
first one had every bar broken except for ra thor (<v6b mod)
could you share the mod if you have it btw
August. 29, 2024, 2:29 AM
overclocked Rathor (CBM Mod v6b)
what does it even mean also does it mean I did it better if so then aw man I lost
August. 28, 2024, 10:47 PM
Which male Robot Master/Character is the hottest?
Finally...
A definitive list.
A definitive list.
August. 28, 2024, 10:13 PM
Inspired BURST! -V6b Weapon Competition -Ends 9/28
hi korby i will do a weapon maybe
August. 28, 2024, 7:37 PM
overclocked Rathor (CBM Mod v6b)
first one had every bar broken except for ra thor (<v6b mod)
August. 28, 2024, 1:00 AM
overclocked Rathor (CBM Mod v6b)
out of all the times that happened who did it worse