Mega Man 8-Bit Deathmatch Forum
Showing Results For:
October. 6, 2024, 5:10 AM
Cobra's MM8BDM mod updates
Weekly mod news 6/10/2024 "Boomerang week"
Bloons mod: "Boomerang week"
1. New boomerang monkey huds made! (all upgrades, bionic boomer huds may need position adjustments)
2. boomerang monkey code optimized and fixing old code issues
3. glaive lord's orbitals have been reworked to take less space and have more functionality, they have a pierce cap of 1 pierce every game tick (35 pierce a second!), do more base damage & do more layers per hit. Also the direction of the orbitals reacts to which hand you use!
4. an old bug with the glaive lord returned allowing the player to use the glaive orbitals to keep slicing bloons even when they are dead. I patched it while working on the new glaive lord kit.
5. Boomerang monkey skins were not fully implemented until I found that the skins weren't showing up for upgrades so I fixed that in two minutes.
6. Boomerang monkey turbo & permacharge abilities now run on a timer like how super monkey fanclub does.
7. This was a suggestion from a friend *OmegaKnight64*: New boomerang monkey attack Sonic boom! Press altfire to throw a fast moving projectile forward, there is a little wind-up before the projectile is thrown so use for situations where normal rangs don't quite reach where you want them to reach. Each upgrade + crosspath enhances this ability from the amount of bloons it can hit, faster cooldown or even extend the range of the projectile! Which one you pick is your choice!
Other:
1. Currently working on a video: Vclasses shenanigans 5
Plans for next week? I'm either finishing the video for Vclass Shenans 5, working on the mortar monkey or making the dart monkey like everyone else by optimising his file size, or working on a few other projects. Most likely I'd pick the bloons mod stuff. Only 2 monkeys need finalization reworks now! I'm close to the end of the additions just a few more weeks to push through!

One frame of the total 98 frames made for the boomerang monkey!
To those who are here for the platformer mod there won't be much news on that until V2 of the bloons mod is publicly released that could be in 2 months or less if things go well, so hang on tight! I'll be back to that mod the moment the bloons mod V2 is released.
Bloons mod: "Boomerang week"
1. New boomerang monkey huds made! (all upgrades, bionic boomer huds may need position adjustments)
2. boomerang monkey code optimized and fixing old code issues
3. glaive lord's orbitals have been reworked to take less space and have more functionality, they have a pierce cap of 1 pierce every game tick (35 pierce a second!), do more base damage & do more layers per hit. Also the direction of the orbitals reacts to which hand you use!
4. an old bug with the glaive lord returned allowing the player to use the glaive orbitals to keep slicing bloons even when they are dead. I patched it while working on the new glaive lord kit.
5. Boomerang monkey skins were not fully implemented until I found that the skins weren't showing up for upgrades so I fixed that in two minutes.
6. Boomerang monkey turbo & permacharge abilities now run on a timer like how super monkey fanclub does.
7. This was a suggestion from a friend *OmegaKnight64*: New boomerang monkey attack Sonic boom! Press altfire to throw a fast moving projectile forward, there is a little wind-up before the projectile is thrown so use for situations where normal rangs don't quite reach where you want them to reach. Each upgrade + crosspath enhances this ability from the amount of bloons it can hit, faster cooldown or even extend the range of the projectile! Which one you pick is your choice!
Other:
1. Currently working on a video: Vclasses shenanigans 5
Plans for next week? I'm either finishing the video for Vclass Shenans 5, working on the mortar monkey or making the dart monkey like everyone else by optimising his file size, or working on a few other projects. Most likely I'd pick the bloons mod stuff. Only 2 monkeys need finalization reworks now! I'm close to the end of the additions just a few more weeks to push through!

One frame of the total 98 frames made for the boomerang monkey!
To those who are here for the platformer mod there won't be much news on that until V2 of the bloons mod is publicly released that could be in 2 months or less if things go well, so hang on tight! I'll be back to that mod the moment the bloons mod V2 is released.
October. 5, 2024, 3:25 PM
New Ways-Out Context! / some skins of mine
PinkRoboBlaster said:
hey can I use this crawla skin for my mm8bdm mod plz :smile:smile:smile:
No problem, to be honest I appreciate your interest. (:
Good luck with it!
October. 5, 2024, 12:47 PM
Cartoon Network Characters as MM8BDM Skins
The discord doesn't work.
October. 5, 2024, 12:33 PM
Cartoon Network classes
Someone needs to make a classes mod for Hansungkee's Cartoon Network mod.
October. 5, 2024, 8:55 AM
New Ways-Out Context! / some skins of mine
hey can I use this crawla skin for my mm8bdm mod plz :smile:smile:smile:
October. 4, 2024, 11:40 PM (Edited by Jacob Sadilek)
Jacob’s Skins of 2024
Some More Upcoming Stuff Also Two Upcoming Remakes of Some of My Old Skins I Made That Have 8 Rotations

Curlinger

Joe Classic


Curlinger

Joe Classic

Korby Administrator
Benvenuto nella room italiana!
October. 4, 2024, 9:12 PM (Edited by Korby)
Inspired BURST! -V6b Weapon Competition -Ends 9/28
Hi, everyone! Sorry for the late response, but the competition's submission period has ended! Four days ago!
I may have accidentally caught a horrible case of the coves over the weekend, but the judges pulled together (which is to say, Trill and Russel carried my ass) and got this whole thing wrapped up in a nice little bow.
First and foremost,
I'd like to thank all of our successful entrants, and all who showed interest!
Below is a list of every weapon included, and the user who created them.
Snake Whip by PinkRoboBlaster
Cra's Range by StardustMotion
Alucard Sword by CutmanMike
Artery Core by MegaVile
Deadly Malware by Ec1ip5e
Electric Burst by Chimmii
Gyro Boots by Woolock
Judgement Rush by Hilman170499
Hammer Throw by Barrels O' Fun
Moon Gas by ThéophileCaceres
Magnet Sphere by Ukiyama
Youkai Buster by Reemu
--Judge Weapons--
Plasma Spark by Korby
Zangetsuto by Russel
Rocket Grab by Trillster
Finally, I'd like to announce the play schedule for the contest! While we're trying to judge the weapons, we'll be hosting servers in different styles of play. While writing this, the server for tonight is already live with Deathmatch!
Every night from now until next Thursday, the 10th, at 8 PM Eastern, a different server will launch for testing! Please show up so we can fairly judge!
Friday, the 4th: Scorched Earth
Saturday, the 5th: Skulltag & Duel Hub updated with Randomizer Mode
Sunday, the 6th: TLMS (AOEs & Busters enabled)
Monday, the 7th: Team Possession
Tuesday, the 8th: Roboenza Frenzy
Wednesday, the 9th: GVH Arcade
Thursday, the 10th: Team Deathmatch
In a few days, I'll make a more proper post for this over in Projects, but this'll do for now. Happy testing, everyone!
I may have accidentally caught a horrible case of the coves over the weekend, but the judges pulled together (which is to say, Trill and Russel carried my ass) and got this whole thing wrapped up in a nice little bow.
First and foremost,
I'd like to thank all of our successful entrants, and all who showed interest!
Below is a list of every weapon included, and the user who created them.
Snake Whip by PinkRoboBlaster
Cra's Range by StardustMotion
Alucard Sword by CutmanMike
Artery Core by MegaVile
Deadly Malware by Ec1ip5e
Electric Burst by Chimmii
Gyro Boots by Woolock
Judgement Rush by Hilman170499
Hammer Throw by Barrels O' Fun
Moon Gas by ThéophileCaceres
Magnet Sphere by Ukiyama
Youkai Buster by Reemu--Judge Weapons--
Plasma Spark by Korby
Zangetsuto by Russel
Rocket Grab by TrillsterFinally, I'd like to announce the play schedule for the contest! While we're trying to judge the weapons, we'll be hosting servers in different styles of play. While writing this, the server for tonight is already live with Deathmatch!
Every night from now until next Thursday, the 10th, at 8 PM Eastern, a different server will launch for testing! Please show up so we can fairly judge!
Friday, the 4th: Scorched Earth
Saturday, the 5th: Skulltag & Duel Hub updated with Randomizer Mode
Sunday, the 6th: TLMS (AOEs & Busters enabled)
Monday, the 7th: Team Possession
Tuesday, the 8th: Roboenza Frenzy
Wednesday, the 9th: GVH Arcade
Thursday, the 10th: Team Deathmatch
In a few days, I'll make a more proper post for this over in Projects, but this'll do for now. Happy testing, everyone!
October. 4, 2024, 7:57 PM
V-Classes: ZXperiment Patch
Waiting until the day NYD is actually fun to play as.
October. 4, 2024, 6:38 PM
[Allanx Inc] Vanilla+Custom Copywep Tierlist
Tierlist got updated, added 15 weapons from BURST, I should def update the tierlist with the rest of ALXW.
October. 4, 2024, 3:27 PM
V-Classes: ZXperiment Patch
Hotfix 9 is out, here's the changes compared to the previous release: