Mega Man 8-Bit Deathmatch Forum
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March. 4, 2025, 8:54 PM (Edited by - No Handed Man -)
New Ways-Out Context! / some skins of mine
~~~~~A Random Guy Presents~~~~~
A series of skins created by this guy with no hands, or well as time passes I will have been already recovered with more SKILL, so expect more bizarre and unique sprites, between gems and reckless tries. Please ask If ever used at any projects. Or just tell me cause I’m really curious about your staff.
“”Probably gonna venture into the maps, weapons, and, why not, classes.””
Anyways, I hope you enjoy these cosmetics changes that people needs, or well, maybe someone asked. V=
"In case I don’t see ya, good afternoon, good evening and good nights!"
wait wait I have a better one, uuuuuhhm...
"Podré cambiar, podré cambiar pero es lento!!!"
Makoto Naegi === Danganronpa Trigger Happy Havoc
Probably, the most broken and unbalanced guy from his universe, "may the luck be with ya".
Credits: Mugshot edited form Lisnovski
Inspired in Hansungkee work mainly
street of rage 2 sfx (don't ask why)
Inspired in Hansungkee work mainly
street of rage 2 sfx (don't ask why)
Crawla === Sonic Robo Blast 2
Get into the showdown with the dangerous, malicious, diabolical, The BADnik
Credits: Used the color palette from the original sprites
Improve variety of sprites
Knuckles Chaotix sfx
Improve variety of sprites
Knuckles Chaotix sfx
Piko === Pico Park
A Bear? A Cat?, probably any of them are true but who knows...
Credits: Aheem, It's a cat, aheem, good game by the way,
but the ostsucks is not my cup of coffee
but the ost
Plok === Plok!
A Rayman rip-off, that I recall better than the one itself, uhh
Credits: Make a few changes from the original, this dude has many taunts
(these are working correctly by the way)
Also Paper Mario 64 sfx ???
(these are working correctly by the way)
Also Paper Mario 64 sfx ???
Cheat Man === Rockman CX
H̸̛̩̻͇̻̞̀̔̈́̔̂͊̾̅͝ö̵̢̺̘̤͇̥́̏̋̑̏̈̐̚p̷̟̀̽͑̑̒͠e̸̤̝̪̘̙͎͆̀̈̏̔̚ ̴̯̬̰̗̘̽̑͛͆̈́͠ͅt̵̨̺̙̗͘h̶̺̟̣̐̎̕ī̸͙̠̼̲̆͗̽̚̚š̷̝͕̺̍ ̶̨̯̺͉̞̬̖̤̗͋͗͊͛̿͛̍͜c̶̳͑̒̂̌̉̕ợ̵͈͌̋̌͋̚d̴̤͙̈́͐ḙ̴̥̜͈̭̼͖̮͐s̶̢̢̫̪̱̐͊́̏͜͜͝ ̸̳͉̬̲͎̼͖̩̿̈́w̴̡̝̘̳̼̪͉̩̒̇̊͊͒̽͜ͅi̶͚̻͈͍͖͕̣̝̲͗̃̿̅̿̄͠͝ͅl̷͉̣̦̻̱̰̜̪͊͊̀̃l̶̪̽̌̌̌̆͋̎͐ ̸̢͍̏̃͜ġ̸̹̏̈́̇i̵͇͈̓̏̌͐̿̉̇v̷̢̧̨̨̪͍̟̪͂͗̆̔͘̚̚͘͝ͅe̷̢͚̣̜̞̬͔̅̆̓̂̂̒̌́͝͝ͅͅ ̴̨̬̺̼̹̻̐̓̿̈́̆͠ḿ̶̯̤͈͉̟̮̫̏̅͗̓e̵̛̙͍̪͑̏͒̑̌͛̐̀͝ ̶̨͚̍͋͊͒̈́̊̑̽̒͠m̷̭̱͋̇̊͋̈o̸̰̘͎͇͋̅̌͂̈͌̒r̶̭̠͋ȩ̴̤̖̲̝͓̗̫̻̅ ̸̼̦͐̑̓̍̂m̷͉͖̜̘̮̘̱̏̉̓͐͘ơ̵̹̅͂̒́̎͋̕͝n̷̨͇̬̈́̂̃̇̑̂͝e̷̤̱̋͌̅y̷̛͍͇͉͉̑́̓͛̀̍͘͝ ̶̭̺̟̔͜͠y̶̘͋̈́̿̽̓̕̕i̷̺̦̦͉̲̥̜͠ͅp̵̢̤̺̦̯̭̬̠̪̈̆̍̽̿͗͌͌̽̚e̸̡̫͓͎͕̗͖͙̅̀̑̈́̚ȩ̷̻̗̠͙̻͉͎̜̩͛͛̂̍̆͊ ̶̰̙͎͈́͛͗̑̃͘̚ ̴̧̩̥̳̞̣̟͙̾̏V̴̡͍̖̬̩̖͌͑=̴̳̹͔̫̙̬̈́̇͊͠
Credits: An kind of original mugshot
Minor changes at some sprites
Minor changes at some sprites
Bricky === Tetris
A totally original character with a twisted backstory, thankfully his friend Puyo helped him to get things square away
Credits: A LARGER set of sprites
Combust Man === MaGMML2
Idk, love the simple desing, recalls me to those first Light Numbers (:
Credits: Improved mugshot
Changed fire sprites
not gonna burnout with these ok
Changed fire sprites
not gonna burnout with these ok
Vine Man === Vinesauce
Vinny, If you're watching this, runnn!!!, and play the game of course. (:
Credits: Improved mugshot
Cape elimianted, it was cooler in my mind.
Cape elimianted, it was cooler in my mind.
Isolate === Creppypasta - Still Ill
But do you remember why it started?
Credits: Thanks Seeth (youtube channel) for your awesome narration and visuals
Magnet Dood Administrator
Good to have you on the bad side, Mega Man.
March. 4, 2025, 1:24 PM
Freezer Bowl Fridays — March 2025 Schedule
Ah, I get you. Admittedly, these schedules are supposed to give a general idea of what the mod or gamemode is. I'm not always going to aim for 100% mod/game accuracy- after all, Search Snake isn't on MM4DUS- especially if I have a funny idea in mind for it. Frankly, putting Hard Man in a fusion dance pose was too good to pass on. (Plus it's a reference to one of 8BDM's most infamous weapon combos in vanilla back in ye olde version 1 days!)
These are just little sprite comics I put together in my free time that I hope get a laugh out of people. Don't take them too seriously!
These are just little sprite comics I put together in my free time that I hope get a laugh out of people. Don't take them too seriously!
March. 4, 2025, 2:09 AM
Freezer Bowl Fridays — March 2025 Schedule
Magnet Dood said:
ThéophileCaceres said:
way cooler schedule but the "So Mega" is showing
What does this mean?
so retro but for megamans... (ex: you cannot combine both of these weapons in XW)
Magnet Dood Administrator
Good to have you on the bad side, Mega Man.
March. 4, 2025, 12:22 AM
Freezer Bowl Fridays — March 2025 Schedule
ThéophileCaceres said:
way cooler schedule but the "So Mega" is showing
What does this mean?
March. 3, 2025, 7:20 PM
Freezer Bowl Fridays — March 2025 Schedule
way cooler schedule but the "So Mega" is showing
March. 3, 2025, 7:01 PM
Mega Man 8-Bit Deathmatch V6C Newsletter
mm5chax walked so V6C mm5cha could run
Magnet Dood Administrator
Good to have you on the bad side, Mega Man.
March. 3, 2025, 6:40 PM (Edited by Magnet Dood)
Freezer Bowl Fridays — March 2025 Schedule
Ice Cold Servers™ presents...
In collaboration with Sonicfam Studios © and Cutmanmike Pictures™...
Welcome to the second month of Freezer Bowl Fridays!
This project is a collaboration between Trillster and myself to generate a community run gaming night in 8-Bit Deathmatch! Each week on Friday nights, we'll select a game mode or mod to host and run a server with it. If you've been wanting to scratch your itch for vanilla, have seen a cool mod you want to play with others, or even if you're brand-new to the game, this is the perfect opportunity to sit down, relax, and join the fun!
Each month, I'll put up a thread with a schedule showcasing what will be hosted each Friday. Trillster will make event threads in 8BDM's Discord server corresponding to each week.
Thank you to everyone who came out to support this endeavor last month for our launch, even when we had some technical glitches. Looking forward to seeing you again this month! Check out the events below!

In collaboration with Sonicfam Studios © and Cutmanmike Pictures™...
Freezer Bowl Fridays
Hey, you!
Yeah, you!
Interested in all the modes 8-Bit Deathmatch has to offer?
Tired of seeing the same empty servers week in and week out?
Looking for a fun way to spend your Friday nights?
Then come and compete in The Freezer Bowl!
Yeah, you!
Interested in all the modes 8-Bit Deathmatch has to offer?
Tired of seeing the same empty servers week in and week out?
Looking for a fun way to spend your Friday nights?
Then come and compete in The Freezer Bowl!
Welcome to the second month of Freezer Bowl Fridays!
This project is a collaboration between Trillster and myself to generate a community run gaming night in 8-Bit Deathmatch! Each week on Friday nights, we'll select a game mode or mod to host and run a server with it. If you've been wanting to scratch your itch for vanilla, have seen a cool mod you want to play with others, or even if you're brand-new to the game, this is the perfect opportunity to sit down, relax, and join the fun!
Each month, I'll put up a thread with a schedule showcasing what will be hosted each Friday. Trillster will make event threads in 8BDM's Discord server corresponding to each week.
Thank you to everyone who came out to support this endeavor last month for our launch, even when we had some technical glitches. Looking forward to seeing you again this month! Check out the events below!

March. 3, 2025, 1:50 PM
Mega Man 8-Bit Deathmatch V6C Newsletter
Hey all you Mega Fans! My plan going forward with these newsletters are to post them somewhat regularly with just a couple changes we have at a time. While some changes may seem on the smaller side, trust me that we have a good amount of content backed up to show off to you all, but we gotta make it last! My general plan for the time being is to show off a smaller set of changes, followed by larger ones.
That said, I'm not going to leave you completely high and dry. I'll actually leave you wet because here's Splash Woman.


Splash Woman's stage is actually mostly the same as you remember it with two key differences worth talking about. The first is the return of the side route that was removed from V6B in all of its glory. Your Top Spin needs will be met, do not fret.
The second of which is just a general visual sweep of the map. Not so much an overhaul but some of the Mega Man 9 stages made it a little trickier to get things looking great, but the stage has been spruced up so it just looks prettier. Who knew those water platforms could do so much heavy lifting?
As for something a little more substantial...



We have doubled our train supply! Instead of fighting on one single train, Charge Man's stage will now take place on two trains riding together. A lot of the cars are the same as what you've known, but shuffled around, and the simple ability to jump between trains adds a lot of movement opportunities to a map that struggled with that exact thing.
A lot of the teleporters were also cut down, some due it just being two trains, and others replaced with fans to help take you to the other train quickly.
That's all for today! I'll try to keep things updated every two to three weeks as long as things continue on the pace they're currently at, so we'll see you again soon!
That said, I'm not going to leave you completely high and dry. I'll actually leave you wet because here's Splash Woman.


Splash Woman's stage is actually mostly the same as you remember it with two key differences worth talking about. The first is the return of the side route that was removed from V6B in all of its glory. Your Top Spin needs will be met, do not fret.
The second of which is just a general visual sweep of the map. Not so much an overhaul but some of the Mega Man 9 stages made it a little trickier to get things looking great, but the stage has been spruced up so it just looks prettier. Who knew those water platforms could do so much heavy lifting?
As for something a little more substantial...



We have doubled our train supply! Instead of fighting on one single train, Charge Man's stage will now take place on two trains riding together. A lot of the cars are the same as what you've known, but shuffled around, and the simple ability to jump between trains adds a lot of movement opportunities to a map that struggled with that exact thing.
A lot of the teleporters were also cut down, some due it just being two trains, and others replaced with fans to help take you to the other train quickly.
That's all for today! I'll try to keep things updated every two to three weeks as long as things continue on the pace they're currently at, so we'll see you again soon!
March. 2, 2025, 2:10 AM
Cobra's MM8BDM mod updates
Weekly mod news 2/3/2025 "Polish, enemies & buffs!"
Bloons mod: "N/a"
1. n/a
Platformer mod: "More enemies and a buff to star crash?!"
1. Made more enemies use the proper sprite when dying to GravityHold.
2. Gave Rush a smile,
3. Did some more polish on Stone man's stage and made one segment a tiny bit easier.
4. new enemy: Tondeall! That one propeller enemy from MM5 that fires two shots at once 20 degrees apart.
5. new enemy: Tatepakkan! He blocks shots from the front and fires when his enemies are close just like a met but able to withstand more damage at the cost of firing one bullet per attack and can't turn.
6. Star Crash got a buff! The shield can now block a single projectile or it can be used to hit up to 3 times on a single enemy or targets each dealing 1 damage point each star (for every melee hit, the star crash barrier loses one star). Also throwing the star crash has three levels now, the number of stars means how much it will do. 1 star = 1 damage while 3 stars = 3 damage.
Other:
1. Worked on a new video! (Vclasses Shenans 7)
2. Published Monthly mod news February 2025!
Plans for next week? I want to work on either making a better looking stage select or a new stage in the upcoming week.
Bloons mod: "N/a"
1. n/a
Platformer mod: "More enemies and a buff to star crash?!"
1. Made more enemies use the proper sprite when dying to GravityHold.
2. Gave Rush a smile,
3. Did some more polish on Stone man's stage and made one segment a tiny bit easier.
4. new enemy: Tondeall! That one propeller enemy from MM5 that fires two shots at once 20 degrees apart.
5. new enemy: Tatepakkan! He blocks shots from the front and fires when his enemies are close just like a met but able to withstand more damage at the cost of firing one bullet per attack and can't turn.
6. Star Crash got a buff! The shield can now block a single projectile or it can be used to hit up to 3 times on a single enemy or targets each dealing 1 damage point each star (for every melee hit, the star crash barrier loses one star). Also throwing the star crash has three levels now, the number of stars means how much it will do. 1 star = 1 damage while 3 stars = 3 damage.
Other:
1. Worked on a new video! (Vclasses Shenans 7)
2. Published Monthly mod news February 2025!
Plans for next week? I want to work on either making a better looking stage select or a new stage in the upcoming week.
February. 27, 2025, 10:12 AM
Wizards Convention
Released hotfix version 2 with a server already being hosted
Changes are in the main post and also theres a link for the wizard's convention discord server~
Which you can join through here too
Changes are in the main post and also theres a link for the wizard's convention discord server~
Which you can join through here too








