Mega Man 8-Bit Deathmatch Forum
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March. 4, 2026, 8:45 PM
Venice's Bridge Robot Master Class Contest

March. 3, 2026, 9:26 PM
The Amazing Digital Circus skin pack.
fricking amazing
March. 3, 2026, 7:06 PM (Edited by Binary)
[Debug / QoL] HitVoxel - Hitbox Viewer!
idk how to introduce this so I'll just show a few screenshots + CVars.

yes that is the actual hitbox, rofl
Changes colors when +RIPPER flag is applied

To toggle:
Server MUST set "mm8bdm_sv_showhitboxes" to 1 / true
Client MUST set "mm8bdm_showhitboxes" and/or "mm8bdm_showhurtboxes" to 1 / true
Note it might be unstable / slightly inaccurate, though from my testing it seems to work ok.
DOWNLOAD!
Uses some code / voxel by Bull Gator, though I have added a sprite / model option for Software / OpenGL users.
Also it might not work with small hitboxes soo 🤷♂️

yes that is the actual hitbox, rofl
Changes colors when +RIPPER flag is applied

To toggle:
Server MUST set "mm8bdm_sv_showhitboxes" to 1 / true
Client MUST set "mm8bdm_showhitboxes" and/or "mm8bdm_showhurtboxes" to 1 / true
Note it might be unstable / slightly inaccurate, though from my testing it seems to work ok.
DOWNLOAD!
Uses some code / voxel by Bull Gator, though I have added a sprite / model option for Software / OpenGL users.
Also it might not work with small hitboxes soo 🤷♂️
March. 3, 2026, 6:50 PM
[Debug / QoL] HitVoxel - Hitbox Viewer!
gonna note before anyone asks:
I didn't add anything for A_Explode because you'd have to add a script call to every instance of it in your mod, not worth it rn
I didn't add anything for A_Explode because you'd have to add a script call to every instance of it in your mod, not worth it rn
March. 3, 2026, 7:05 AM
Is there any way to manually control Bots in game?
So, i been wanting to sometimes do this silly photos of Mega Man characters in many situations, mainly because its fun to make a silly image for Mega Man Artists and their Robot Master ships
But i having trouble with the fact most of the time, i don't have any good way to set up everything, that and the fact the Summons only face on direction and always have the blue colors, even if i playing something like V Classes, which gives players colors depending of the Robot Master Weapon you are carrying
I know this question i have is stupid, but i really want to know if there better way to manipulate Bots or Summons for this kinda of stuff?
But i having trouble with the fact most of the time, i don't have any good way to set up everything, that and the fact the Summons only face on direction and always have the blue colors, even if i playing something like V Classes, which gives players colors depending of the Robot Master Weapon you are carrying
I know this question i have is stupid, but i really want to know if there better way to manipulate Bots or Summons for this kinda of stuff?
March. 1, 2026, 11:14 AM
The Amazing Digital Circus skin pack.
My first attempt at a full skin pack. Featuring the entire main cast of The Amazing Digital Circus. There was an entire episode dedicated to them all shooting each other, so this seems appropriate.
Bubble -
Zooble -
Kinger -
Gangle -
Caine -
Ragatha -
Pomni -
Jax -
The Amazing Digital Circus skin pack V1 There are a few mistakes in some of animation frames, which I might come back to later and fix. But it's nothing super noticeable.
The Amazing Digital Circus and its character were created and are owned by Gooseworx and Glitch Productions. I did not create anything in this mod except for the sprites themself.
Bubble -

Zooble -

Kinger -

Gangle -

Caine -

Ragatha -

Pomni -

Jax -

The Amazing Digital Circus skin pack V1 There are a few mistakes in some of animation frames, which I might come back to later and fix. But it's nothing super noticeable.
The Amazing Digital Circus and its character were created and are owned by Gooseworx and Glitch Productions. I did not create anything in this mod except for the sprites themself.
March. 1, 2026, 5:27 AM
Cobra's MM8BDM mod updates
Just been busy with life, so I'll make this short.
Since I got BloonsModV2 done, I jumped back onto the platformer mod. That one is getting worked on again and it's got quite a few changes since I last mentioned it (Although quite a WIP).
Stage select is a WIP, inspired from MM8's look and a slightly old screenshot, the robot masters have their own animation loop here! (I know it's a PNG but it is animated in game.)

Megaman has new sprites! And a complete set at that!

Custom sprites by me! Some robot masters were easy, while some were troublesome...

Still figuring what to make the background in the stage select but that'll come with time. Anyway see you all next time whenever that is.
Since I got BloonsModV2 done, I jumped back onto the platformer mod. That one is getting worked on again and it's got quite a few changes since I last mentioned it (Although quite a WIP).
Stage select is a WIP, inspired from MM8's look and a slightly old screenshot, the robot masters have their own animation loop here! (I know it's a PNG but it is animated in game.)

Megaman has new sprites! And a complete set at that!

Custom sprites by me! Some robot masters were easy, while some were troublesome...

Still figuring what to make the background in the stage select but that'll come with time. Anyway see you all next time whenever that is.
February. 24, 2026, 5:12 PM (Edited by PinkRoboBlaster)
Aries in VClasses

This mod adds Aries from Rockman Strategy into VClasses! They look a bit different, though...
Mainfire - Heatwave
Hold the button down to summon a fireball Infront of you, release to fire it as a slow projectile that can tag opponents! Press Altfire while holding to fire a faster projectile without the ability to tag! The held variant of this move can still deal damage.
Altfire - Flame Collision
This allows you to slash forward with your whip, dealing decent damage. Using this move allows you to redirect your Heatwave shots to where your currently facing! Hitting a tagged foe will set them on fire, dealing high constant damage!
Ultimate - Carpet Bombing
Summons a "plane" that rains down bombs at your foes! Bombs can also tag foes and the plane itself leaves behind a huge explosion once it collides with a wall! Don't get in its way though....
Enemy Assist - Fire Solider
Summons a familiar friend that fires normal Heatwave Attacks. These function the exact same way as M1 and can also tag foes and be redirected!
Credits
Concept - Tapicuru
Beta Sheepman Skin - Gondola
Releases
v2.1
v2
v1.2
v1.1
v1
February. 23, 2026, 1:01 PM (Edited by Trillster)
Enker Skin Proposal

Seemingly every feedback that were given had been added
I will added the old sprites soon, i forgor