Mega Man 8-Bit Deathmatch Forum
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May. 6, 2026, 10:43 AM
how to work with putting images/downloads ques
i kinda figured i might need to do some other site buis to make i work but may i ask yall what are ya'lls good choices for that...
made this thread in response to my almost 30minuts worth of digging through this site and a few subsequent ones for some answers...
made this thread in response to my almost 30minuts worth of digging through this site and a few subsequent ones for some answers...
May. 3, 2026, 2:05 PM (Edited by PinkRoboBlaster)
Zero (Prototype) in VClasses

This mod adds the Zero seen in Megaman Unlimited into VClasses!
This class has 2 weapons
Weapon 1 - Z-Knuckle
Mainfire - Punch
This allows you to throw hands with your enemies, charging up this move will allow you to do a hop - pressing fire while doing this will preform a stronger punch that can bash people into walls and stuff
Altfire - Shoryuken
This thrusts zero up into the air, while also flinging enemies upwards as well.
Weapon 2 - Z-Saber
Mainfire - Saber Swing
This swings the Z-Saber in a vertical arc. while dealing the same amount of damage as Punch, it has a lower fire rate and no charge attack in exchange for greater range and vertical reach
Mainfire - Dash
This allows you to move forwards quickly before slowing down. You make use Saber Swing or Soul Body to fire a clone of yourself that homes into enemies.
User1 - Earth Grazier
This allows the user to slam into the earth, causing damaging to enemies near by while also spawning rocks that fly upwards
Specialty - Xtreme Armor
Like in the boss fight, Zero can deflect most shots thrown at him from a distance if he is standing still or walking slowly while not doing any attacks - His walk animation changes to indicate the speed required for Xtreme Armor to work. While it fails on certain projectiles, it can work on certain ultimate attacks.
Enemy Assist - Wily Capsule
Using the enemy assist will allow you to fly using the Wily Capsule, like rush jet
Ultimate - No Nonsense
Zero dashes forwards and punts any stupid robuts come in his way like a badass!!!!
Download
v1
Credits:
Holic Star - all HUD asset and icons used in the mod
Playonine - creating the zero prototype skin with many extra frames to use (check out their other skins)
try to unlock the Purple Zero easter egg

May. 3, 2026, 1:36 PM (Edited by PinkRoboBlaster)
Aries in VClasses

This mod adds Aries from Rockman Strategy into VClasses! They look a bit different, though...
Mainfire - Heatwave
Hold the button down to summon a fireball Infront of you, release to fire it as a slow projectile that can tag opponents! Press Altfire while holding to fire a faster projectile without the ability to tag! The held variant of this move can still deal damage.
Altfire - Flame Collision
This allows you to slash forward with your whip, dealing decent damage. Using this move allows you to redirect your Heatwave shots to where your currently facing! Hitting a tagged foe will set them on fire, dealing high constant damage!
Ultimate - Carpet Bombing
Summons a "plane" that rains down bombs at your foes! Bombs can also tag foes and the plane itself leaves behind a huge explosion once it collides with a wall! Don't get in its way though....
Enemy Assist - Fire Solider
Summons a familiar friend that fires normal Heatwave Attacks. These function the exact same way as M1 and can also tag foes and be redirected!
Credits
Concept - Tapicuru
Beta Sheepman Skin - Gondola
Releases
v2.1
v2
v1.2
v1.1
v1
April. 29, 2026, 7:47 PM
8bdm Mint Duel Tournament
My maps of choice will be: MM10 Wily 3, Chill Man, and Grenade Man.
April. 28, 2026, 5:58 AM (Edited by Stardust Motion)
【SUGGESTION】Heal API
Taking damage triggers event scripts, on which modders can hook effects or alter the final damage's value
How about making the same for heal?
v6b standardized "core_HealScript" script for heals, which apply prosperity rune to heals using it.
Could let modders register scripts that will trigger upon core_HealScript call. Pseudo code:
Example of uses
> Effects that increase/reduce healing taken
> Track healing done (i.e for team round contribution)
> Display an accurate pop-up number of the heal amount received
Can help with implementation if needed
2026/04/28 edit : also, a parameter to heal by flat instead of %mhp could be a little extra
How about making the same for heal?
v6b standardized "core_HealScript" script for heals, which apply prosperity rune to heals using it.
Could let modders register scripts that will trigger upon core_HealScript call. Pseudo code:
script "core_HealScript" (int amount)
{
int baseAmount = amount;
foreach(script in registeredScripts)
amount = ACS_NamedExecuteWithResult(script, baseAmount, amount);
SetResultValue(HealScriptFunc(amount));
}Example of uses
> Effects that increase/reduce healing taken
> Track healing done (i.e for team round contribution)
> Display an accurate pop-up number of the heal amount received
Can help with implementation if needed
2026/04/28 edit : also, a parameter to heal by flat instead of %mhp could be a little extra
ACS_NamedExecuteWithResult("core_HealScript", 5) // heal 5% of user's maxHealth
ACS_NamedExecuteWithResult("core_HealScript", 5, true) // heal a fixed 5
April. 27, 2026, 12:48 AM (Edited by Stardust Motion)
I need help with 2 things
I believe you get that morph item in V-Classes after getting a lot of frags (around 15) without dieing
Morph item can also be picked up on the map when the game is in Terminator game mode
Morph item can also be picked up on the map when the game is in Terminator game mode
April. 27, 2026, 12:16 AM (Edited by Stardust Motion)
Parry Mod
They were uploaded on TSPG but looks like the files are not anymore there
This new site (FAP) did a copy of most TSPG file around may 2025 and appears to have it
This new site (FAP) did a copy of most TSPG file around may 2025 and appears to have it
8bdm-parry-v1.2.pk3
April. 25, 2026, 7:24 PM
I need help with 2 things
If you play the single player mode without mods, you will occasionally get this "challenger approaching" text, this is to indicate the next level will be a boss fight.
I know nothing about the V-Classes mod.
I know nothing about the V-Classes mod.
April. 24, 2026, 5:17 PM (Edited by Mushsect)
Mushpack v3b

Mushpack v3b
Whoa, what is this? A silly map-pack of my dumb or cool ideas, up to you really whether they are or not but this is the spot for whatever I map that isn't part of an active project or expansion.
Mush03 and Mush04 are mmu maps that I am willing to let be moved into a mmu map pack or expansion if one where ever to be complete in the future. Same goes for Mush05 for a mmrnr expansion!
Maps;
MUSH01; Tumbling Mines
MUSH02; Fungal Greenhouse
MUSHM01; Dave and Gary Bomber
MUSH03; Trinitro man
MUSH04; Glue man
MUSH05; Ghost woman
Download;
I'll be adding more maps as time goes on and as I work on more silly ones that don't have any home.
Thanks to the 8bdm community and credits in the readme
If you wanna sling feedback at me go ahead, I cannot promise the quality of the maps that will go into this. Especially if one of my joke ideas make it in : )

