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August. 11, 2025, 12:13 PM Mega Man 8-Bit Deathmatch V6C Newsletter
Hey all you Mega Fans! We're back at it again with another V6C Newsletter!

On paper I have something of a smaller update for you guys today, but it's something that I'm okay doing to you all because I'm simply a sucker for thematics. So buckle your seatbelt, grab some spending money, and get ready for a fun time, because today we're heading back out to the carnival!






That's right, we're taking a look at our good friend Magic Man's stage today! While it's still based on the existing map in the game, the map has seen quite the expansion from V6B! New paths to break down chokepoints, more ways to traverse the map, more towers to climb, and plenty of new elements to keep you wanting to stay at this carnival all day and night!

And yes, you can ride that train in the background in the first screenshot.

But you know what? Why stop at just one trip to the carnival? Surely we can make this a double feature!



Clown Man's stage has also received quite the makeover! Though as you can see but this screenshot alone, it's not just a layout makeover, the map has received a brand new texture set as well!






While this follows a similar blueprint to the Clown Man currently in the game, it is certainly more different than the existing version than Magic Man is. But it's a wonder what a brand new coat of paint can do for a map! Rockman 8 FC neglected to adapt a lot of areas from Megaman 8 proper, so we're also able to have the map more accurately represent the original game in ways not possible before. Anyone remember Clown Man's weird little skull warehouse?

Now not every Megaman 8 map will be getting a new coat of paint right now, but I can say that you should expect at least a couple others in V6C... So stay tuned for that!

I hope you filled up on your rides and cotton candy, because that's all for today's newsletter! We'll see you next time for some less carnival themed V6C action!
August. 11, 2025, 7:52 AM V-Classes
BatteryMan said:
greeny said:
hi, made an account just for this, i'm stuck on the final phase of the gamma fight (the part where protoman gives you the wire adapter) and i cant hit gamma. ive tried yamatoman, ive tried swordman. which character should i use?

Thats the neat part!
you dont.
u prob need cheats to get past gamma, cuz the same happens to me.

which cheat????
I left my sandwitch in telatuble land and sun ate it
I left my sandwitch in telatuble land and sun ate it
August. 10, 2025, 11:07 AM Cobra's Bloons Mod V2 Beta thread
quick queston how do you donlwod it
idk how to mod.
idk how to mod.
August. 8, 2025, 6:15 PM V-Classes
greeny said:
hi, made an account just for this, i'm stuck on the final phase of the gamma fight (the part where protoman gives you the wire adapter) and i cant hit gamma. ive tried yamatoman, ive tried swordman. which character should i use?

Thats the neat part!
you dont.
u prob need cheats to get past gamma, cuz the same happens to me.
August. 7, 2025, 9:15 PM V-Classes
hi, made an account just for this, i'm stuck on the final phase of the gamma fight (the part where protoman gives you the wire adapter) and i cant hit gamma. ive tried yamatoman, ive tried swordman. which character should i use?
I left my sandwitch in telatuble land and sun ate it
I left my sandwitch in telatuble land and sun ate it
August. 5, 2025, 8:19 PM mmvSkirmishBotsModification
this is awsome mod!!! i have some problem
1. where are the mega man 11 wepons and skins
2. i am haveing a hard time with all of the mod expaotions i have the skins and wepons but they won't work
3. were do you get the bots if its ok i will need the links to those mods
&knuckles
&knuckles
August. 5, 2025, 8:02 PM MM8BDM but your black
Magnet Dood said:
Just going to put this out there pre-emptively before anyone decides to post something stupid: behave yourselves.

Interesting mod. Does it do replacements by different shades and skintones, or does it just look for one color/range and replace it with one color?


the latter
Just someone who is doing her best.
Just someone who is doing her best.
August. 5, 2025, 6:50 AM Team Cooperative
Gh said:
Make sure sv_maxteams is set to 4.

I'll give that a try, thank you!
Trillster Administrator
what's a code
Administrator
what's a code
August. 4, 2025, 11:45 PM (Edited by Trillster) Zandronum 3.2 has released!
This post is no longer relevant, as Zandronum 3.2.1 has released. Click here to read the updated post.

Trillster Administrator
what's a code
Administrator
what's a code
August. 4, 2025, 11:36 PM Zandronum 3.2.1 has released!
Zandronum 3.2.1 has released!

I'm getting deja vu. Zandronum, the game engine that powers Mega Man 8-Bit Deathmatch, has just released its newest 3.2.1 version! This version is primarily a small hotfix to the prior version, so there's not as much worth noting in this post, but feel free to click here for Zandronum's full update post if you're interested in the nitty gritty details.

What this means for you

Just like last time, as servers begin hosting 3.2.1 and mods begin being built with it, you may find yourself unable to join those servers or play with those mods. To fix this, you'll have to update your game to use Zandronum 3.2.1 instead.

All of MM8BDM's download links have been updated to include Zandronum 3.2.1, so you can simply reinstall the game to do this upgrade. Those updated downloads are linked below for convenience. If you need additional guidance, please refer to the game's installation guide here.