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the fix your mod guy
the fix your mod guy
September. 26, 2025, 9:52 AM (Edited by Allanx) [Allanx Inc] Coop Mania Plus (v3.1.1)
Coop Mania Plus

Coop Mania Plus is a total campaign conversion for MM8BDM focused entirely on cooperative play, featuring a new storyline, new characters, and handcrafted levels—all separate from the vanilla MM8BDM experience. It’s designed for co-op, but it's totally playable solo too, so you can enjoy the action at your own pace.

Features:

All-New Story & Characters
A mysterious and unhinged figure known only as Dickman has launched an all-out assault on the community, amassing a chaotic army of recolored robot masters and corrupt robots. One by one, servers have fallen, and the battlefield has been overrun by his twisted forces.

With the MM8BDM community on the brink of collapse, it’s up to you — and anyone crazy enough to join — to push back through a gauntlet of strange worlds. Face off against the recolors, shut down their operations, and put an end to the madness before there’s nothing left to save.



New Campaign Maps
Fight your way through unique, scripted levels designed with adventure and progression in mind.


Original Boss Battles
Face off against custom bosses with their own patterns, personalities, and stage mechanics.


Addon Support
One of this mod's most powerful features is its built-in addon support, letting players expand the experience far beyond the base campaign.

Using a modular design, the mod allows custom maps to be seamlessly added into the game's level select hub, so you (or other creators) can craft entirely new stages, encounters, or even mini-campaigns — and launch them directly in-game without modifying the core mod.



Roguelike Mode
If you're looking for a more unpredictable and replayable experience, Coop Mania Plus includes a fully functional Roguelike Mode — a game mode where every run is unique, chaotic, and full of surprises.

There's no strict "end" to Roguelike Mode. Once you clear a level, you're sent to another randomized one. You can keep going until you're defeated or decide to stop, making it perfect for high-score challenges or endurance runs.

Notes + Download
Coop Mania Plus works in conjunction with the Coop Pack mod — a shared resource pack containing all the enemies, gimmicks, bosses, and custom assets used by the campaign.
You must load Coop Pack BEFORE Coop Mania Plus for the mod to function correctly.

Download Coop Mania Here (v3.1.1)
Wad Info
Download Coop Pack Here


Extra Files (Not Necessary, But Recommended)
Music File (v3.0.0)
Example Map Pack (Contains Documentation)
September. 24, 2025, 2:59 AM Mega Man 8-Bit Deathmatch V6C Newsletter
Now that's more like it! I can't wait to see more of those Newsletters of Mega Man 8-Bit Deathmatch V6C and play this version!
Insert Medals here . . . . . . Target Blaster Winner [x2]
Insert Medals here . . . . . . Target Blaster Winner [x2]
September. 22, 2025, 7:40 PM (Edited by Trillster) Class Based Modification (v9gh)

Class Based Modification (CBM)

Colloquially known as Class based modification or just "classes" in the past, CBM aims to take as many important characters in the Classic Mega Man series, and create a playable multiplayer class out of them with certain creative liberties and design choices, using input and feedback from the community.

For tips, or just plain questions, please visit the Discord server dedicated to this mod.
CBM Official Discord


Download Latest Version (v9gh)!
Currently only compatible with Mega Man 8-Bit Deathmatch V6B.

Changelog!

Download Taunts!
NOTE: You must put the taunt file into your skins folder!


September. 21, 2025, 10:40 AM (Edited by MightyTheSaiyanhog) Class Based Modification (v9gh)
Hi, so... i know it's odd, but when i tried to run the game with this loaded, i would constantly get an error, this is the error

"Script error, "classes-v9gh.pk3:cvarinfo" line 1: cvar 'YD_WeaknessSetting' already exists

Remove 'YD_WeaknessSetting' and all other conflictingcvars from your ini and restart Zandorium to continue."
Weird demon doin' code things.
Weird demon doin' code things.
September. 19, 2025, 4:18 AM VileWeps (LATEST - v3c1)
For servers hosted by TSPG, this typically borders around 60. Now that doesn't sound too bothersome, until you start factoring in map packs and other weapon packs into the equation.

People host with many map packs, weapon packs, and quality of life fixed / addons. I host a gamemode (Saxton Hale Resurgence) with as many good maps and weapons as I can fit in. That has ~8 files left I can put in.

Do you know how many individual files Vileweps and Allanxweps combined would be worth? Around ROUGHLY THIRTY. Not factoring in other maps, weapon packs, and quality of life addons like Ping Button and UI Extensions.

So no. Individual weapon files just is not happening. And that's why I've made disabling and enabling weapon categories to your liking as accessible as I can.
September. 19, 2025, 2:01 AM VileWeps (LATEST - v3c1)
What's the File Limit, then?
Weird demon doin' code things.
Weird demon doin' code things.
September. 18, 2025, 4:24 PM (Edited by MegaVile) VileWeps (LATEST - v3c1)
Alex Fischer said:
No go, huh.
I have to decide what weapons to enable through the options every time I turn the game on... when having separate files would've EASILY solved that issue?

Okay.


There is literally a menu that makes this easier, and it saves your selections offline. Online is just a matter of setting it up in start up.
Please stop making this sound like a mind-numbing chore when the alternative is being very server-unfriendly, and the method I've provided is very user friendly.
&knuckles
&knuckles
September. 18, 2025, 3:56 PM (Edited by PinkRoboBlaster) something important about a few mods that I posted
So apparently, TSPG limited the file space of each of its regular users to only 1 GB. I was caught a bit off guard when trying to upload Alternative Universe Weapons, so I ended up deleting almost all my pre-existing mods that were NOT being hosted at the time.

This sadly STILL wasn't enough, so I am basically locked out of uploading mods onto that site.
Thankfully, I was still able to use the Friendly Action Platform to upload the mod. But this is still a bit of a issue.

Below is a list of threads that I made with mods that are no longer on TSPG:

snake option

bubble-gun

mm8bdm but your black

overhead weapon display

punch 4 all

parry

IMHO I feel like this is a bit of a asshole move to do on TSPG's part, I would have expected a email or something before something like that was done. IK they have a discord, but honestly I shouldn't have join a DISCORD to get updates about something this major...

But it is what it is, so... I will have to reupload these mods to Friendly Action Platform for the time being, and while you can still download X Future Fury, MMO Chat and Justiderp X(DX); I am considering deleting them as well from TSPG and just jumping ships ATP. Maybe the Friendly Action Platform will have the decency to email its users when major changes happen smh....

that was a bit of a rant so: TL;DR, some of my mods links won't work, but they will be reposted to the Friendly Action Platform soon!
September. 18, 2025, 6:47 AM (Edited by Alex Fischer) Ukiweps (V4B)
Oh man. Teasin' me with all these Mega Man X series' weapons...

Surely you plan to wrap up the entire Maverick arsenal eventually, right?
September. 18, 2025, 6:25 AM (Edited by Alex Fischer) VileWeps (LATEST - v3c1)
MegaVile said:

The reality is I could. I COULD separate each category into their own weapon pack. But that would not be kind to the File Limit that hosted servers have.


No go, huh.
I have to decide what weapons to enable through the options every time I turn the game on... when having separate files would've EASILY solved that issue?

Okay.