Mega Man 8-Bit Deathmatch Forum
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June. 1, 2024, 11:22 PM
A New Look
Welcome to Hell: MK2 !!!
June. 1, 2024, 11:20 PM (Edited by Séafra Blaze Yeager)
Séafra's Emporium of Stuff
Sprites
Much like the stuff above, these too are for public use! Feel free to utilize them as you wish so long as I'm credited!
Item Appearances
Featuring pickup styles based on MM1, MM2, MM3 -> MM6, MM7, MM8, MM&B, Doom (will be further updated in the future), & a special original-to-8BDM style (special thanks to Nebula*Black).
Weapon Icons - Color Coded
Special icons originally made for myself to remember and differentiate the appearance of weapon and items (weapons are colored based on their in-game colors while items are green.)
Misc. Weapon resprites
Emotes
Much like the stuff above, these too are for public use! Feel free to utilize them as you wish so long as I'm credited!
Item Appearances
Featuring pickup styles based on MM1, MM2, MM3 -> MM6, MM7, MM8, MM&B, Doom (will be further updated in the future), & a special original-to-8BDM style (special thanks to Nebula*Black).
Weapon Icons - Color Coded
Special icons originally made for myself to remember and differentiate the appearance of weapon and items (weapons are colored based on their in-game colors while items are green.)
Misc. Weapon resprites
Emotes
June. 1, 2024, 11:19 PM
BOUNTY - a Map Competition for MM8BDM V6C!
WE ARE SO BACK BABY HYPE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
June. 1, 2024, 11:18 PM (Edited by PlasmaSlash64)
Public Resource Dump Thread
I'll start, here's some random textures I made a while back that I never ended up using much:






June. 1, 2024, 11:17 PM
How big is gondola ACTUALLY
Meyyit said:
A bit too generous, no?
Most likely, lol. But understand that some people play casually that often don't get recognized (due to not speaking English or at all) or noticed when people think of 'regular' Gondola players. I would imagine the actual number to be a bit closer to Musashi's estimates, but I wanted to try and include more factors to try and give a more encompassing size of Gondola's community that includes the looser ends that play semi-frequently but don't talk or interact much with the larger scene.
June. 1, 2024, 11:15 PM (Edited by PlasmaSlash64)
Public Resource Dump Thread
Dump any random resources you made that you don't mind other people freely using for their projects and don't think would fit in any specific existing thread in particular/wouldn't be worth making a new thread for. You can also mention you'll accept public use on the condition you're credited for making the resource if you wish.
June. 1, 2024, 11:14 PM (Edited by Pr. Fly)
How big is gondola ACTUALLY
Good question, honestly. That question in relation to the larger community is hard to answer because not everyone in the Gondola discord plays Gondola, and not everyone in the 8BDM discord plays 8BDM at all. I can, however, give you a rough estimate of the size of the competitive playerbase.
In the Gondola server alone, 181 people have the 'Priv' role that is used to notify people of public priv games, something I would consider the entry level to entering the competitive scene due to the low stakes and relatively relaxed emphasis on winning or losing compared to scrims or Catalyst Series. However, 64 people signed up for Catalyst Series S2 last year (which, might I add, makes it the largest competitive event in the history of the game) with effectively the same update as the one we have right now, barring GOND FM changes. If you want my personal rough estimate, some average between the two, a bit under a hundred players, comprises the competitive community as of autumn of last year.
As for the casual community? that is far harder to properly pinpoint, but I would wager that, given Gondola receiving an average of 24-28 players during peak playercount hours (3 PM - 10 PM) with everyone having an hour playtime per day, I would argue that around 200-250 players comprise of the general pool of overall players. This is all purely hypothetical but given that there are around a thousand people on the discord server, a quarter of them playing seems to be a generous average for how big the Gondola playerbase is.
Now, could be a lot smaller, could even be bigger on some days, but I think that given how active Gondola is compared to the rest of the community (not to mention a bigger 'emphasis' on community compared to other class mods with its own injokes and culture compared to say... V-Classes or Bot Apoc) it's not completely unreasonable to assume that around 200 people comprise of what I would consider the regular Gondola community.
In the Gondola server alone, 181 people have the 'Priv' role that is used to notify people of public priv games, something I would consider the entry level to entering the competitive scene due to the low stakes and relatively relaxed emphasis on winning or losing compared to scrims or Catalyst Series. However, 64 people signed up for Catalyst Series S2 last year (which, might I add, makes it the largest competitive event in the history of the game) with effectively the same update as the one we have right now, barring GOND FM changes. If you want my personal rough estimate, some average between the two, a bit under a hundred players, comprises the competitive community as of autumn of last year.
As for the casual community? that is far harder to properly pinpoint, but I would wager that, given Gondola receiving an average of 24-28 players during peak playercount hours (3 PM - 10 PM) with everyone having an hour playtime per day, I would argue that around 200-250 players comprise of the general pool of overall players. This is all purely hypothetical but given that there are around a thousand people on the discord server, a quarter of them playing seems to be a generous average for how big the Gondola playerbase is.
Now, could be a lot smaller, could even be bigger on some days, but I think that given how active Gondola is compared to the rest of the community (not to mention a bigger 'emphasis' on community compared to other class mods with its own injokes and culture compared to say... V-Classes or Bot Apoc) it's not completely unreasonable to assume that around 200 people comprise of what I would consider the regular Gondola community.
June. 1, 2024, 11:14 PM
How big is gondola ACTUALLY
A bit too generous, no?
Does the estimate take into account regulars who are around most days/many hours?
Perhaps not much lower, but I do feel like 200 people seems high, even for a hypothetical.
Does the estimate take into account regulars who are around most days/many hours?
Perhaps not much lower, but I do feel like 200 people seems high, even for a hypothetical.
June. 1, 2024, 11:11 PM (Edited by Séafra Blaze Yeager)
Séafra's Mapping Adventures
Figured I'd share a few maps I've been working on in earnest:
SEAX1: Revelation
SEA08: Isolation
and here's a sneak peek into my next map... a CTF map!
SEACTF01: Foretold
Progress will be mostly infrequent, I'll admit. I've been busy with a lot of things as of late.
SEAX1: Revelation
SEA08: Isolation
and here's a sneak peek into my next map... a CTF map!
SEACTF01: Foretold
Progress will be mostly infrequent, I'll admit. I've been busy with a lot of things as of late.
June. 1, 2024, 11:11 PM (Edited by Meyyit)
How big is gondola ACTUALLY
That does depend on how we define "The Gondola community", no?
For example, do we include people who play on public servers very often, people who partake in Gondola discussion often, lurkers or people who only occasionally jump into a Gondola server?
How would you define it for the question?
For example, do we include people who play on public servers very often, people who partake in Gondola discussion often, lurkers or people who only occasionally jump into a Gondola server?
How would you define it for the question?












