Mega Man 8-Bit Deathmatch Forum
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June. 5, 2024, 8:22 PM
Parry Mod
V-classes is fixed!!!!
June. 5, 2024, 7:14 PM
A New Look
very snazzy. gonna miss scrolling through all the cringe on the old forums but a fresh coat of paint is nice to see
June. 5, 2024, 6:42 PM
A New Look
oh shit HYPE! very nice to see the forum with a fresh coat of paint. megamans forever
June. 5, 2024, 5:47 PM
A dumb question
You COULD use mm8bdm_saveprogress, though i don't remember everything off the top of my head. I DO know 2, which are:
1000 - Start/Dr. Light's Lab.
1059 - Gamma boss fight.
and i don't remember the exact number, but around more then 2000 or so = Finished Game
1000 - Start/Dr. Light's Lab.
1059 - Gamma boss fight.
and i don't remember the exact number, but around more then 2000 or so = Finished Game
June. 5, 2024, 1:20 PM
Séafra's Emporium of Stuff
Two new tilesets!
Set 12 - Acrid
Set 13 - Long Island Complex
Set 12 - Acrid
Set 13 - Long Island Complex
June. 5, 2024, 11:55 AM (Edited by Soundwave)
What are some underrated/forgotten MM8BDM Mods?
Off the top of my head i can think of two mods
-GvH arcade should be played more often, i want to induce paranoia on people with Boo or schmove as Cyborg among other things, part of me prefers GvH in 8bdm than in doom mostly because it stays pretty close to vanilla GvH rather than the GvHaddons made on doom that went a little crazy (to say the least) and are played more than vanilla GvH, i like the condensed small roster than the expansions and i'd say it is still fun enough with the few guys that are playable. I'd love to have the GvH mappack from doom ported into mm8bdm in general but i'm certain there's more than enough reasons why that's not happening. But its compensated enough by mm8bdm's vast amount of maps that i dare to say can compete with GvH's best maps and its enough variance that makes it enjoyable. Also the 8-bit jumpscares are very funny.
-Unholy Bosses is still a hilarious mod to me, i can't call it underrated because the mod's not exactly abandoned cause it's still in development and i cannot call it forgotten because it still gets active servers, but i can call its game design underrated because for how crazy the entire mod is by having friendly fire, buttload of BIG damage and a LOT of randomness results in a mod that has a surprisingly good replay value as not all rounds flow the same and even if you get a lil toxic from back and forth teamkilling, at least it gives you the chance to fight back and even the score and fighting bosses in different patterns (e.g. bosses meant to be fought in a specific team appear alone and mixed with other 1-3 bosses). Game's just mario party with guns and i'm all up for it.
-GvH arcade should be played more often, i want to induce paranoia on people with Boo or schmove as Cyborg among other things, part of me prefers GvH in 8bdm than in doom mostly because it stays pretty close to vanilla GvH rather than the GvHaddons made on doom that went a little crazy (to say the least) and are played more than vanilla GvH, i like the condensed small roster than the expansions and i'd say it is still fun enough with the few guys that are playable. I'd love to have the GvH mappack from doom ported into mm8bdm in general but i'm certain there's more than enough reasons why that's not happening. But its compensated enough by mm8bdm's vast amount of maps that i dare to say can compete with GvH's best maps and its enough variance that makes it enjoyable. Also the 8-bit jumpscares are very funny.
-Unholy Bosses is still a hilarious mod to me, i can't call it underrated because the mod's not exactly abandoned cause it's still in development and i cannot call it forgotten because it still gets active servers, but i can call its game design underrated because for how crazy the entire mod is by having friendly fire, buttload of BIG damage and a LOT of randomness results in a mod that has a surprisingly good replay value as not all rounds flow the same and even if you get a lil toxic from back and forth teamkilling, at least it gives you the chance to fight back and even the score and fighting bosses in different patterns (e.g. bosses meant to be fought in a specific team appear alone and mixed with other 1-3 bosses). Game's just mario party with guns and i'm all up for it.
June. 5, 2024, 3:18 AM
What are some underrated/forgotten MM8BDM Mods?
i dearly miss justiderp . its been so long (a decade now lol) since i was last able to fiddle around with that mod but i remember having such a good time playing with my friends on the blue bomber bed & breakfast map with it . sometimes i still hear tf2 heavy uranus in my dreams ...
June. 5, 2024, 2:29 AM
A dumb question
So i recently had to get a new hard drive but was unable to transfer over save data from the single player campaign. is there any kind of command to progress you ahead to various stages like what a certain robot master can do later on?
- Thanks
- Thanks
June. 4, 2024, 8:57 PM
MM8BDM Map Codes + CTF
Unrelated, but what are some of your favorite map packs?
June. 4, 2024, 8:56 PM
MM8BDM Map Codes + CTF
Megaman 1
MM1CUT
MM1GUT
MM1ELE
MM1BOM
MM1ICE
MM1FIR
MM1TIM
MM1OIL
MM1DW1
MM1DW2
Megaman 2
MM2BUB
MM2AIR
MM2FLA
MM2HEA
MM2QUI
MM2CRA
MM2WOO
MM2MET
MM2DW1
MM2DW2
MM2DW3
Megaman 3
MM3SNA
MM3TOP
MM3HAR
MM3SPA
MM3SHA
MM3NEE
MM3MAG
MM3GEM
MM3DW1
MM3DW2
Megaman 4
MM4PHA
MM4BRI
MM4DIV
MM4DRI
MM4TOA
MM4DUS
MM4RIN
MM4SKU
MM4DC1
MM4DW1
Megaman 5
MM5CHA
MM5STO
MM5NAP
MM5WAV
MM5STA
MM5GRA
MM5CRY
MM5GYR
MM5DAR
MM5DW1
Megaman 6
MM6TOM
MM6CEN
MM6KNI
MM6BLI
MM6FLA
MM6WIN
MM6PLA
MM6YAM
MM6MRX
MM6DW1
Megaman 7
MM7STR
MM7FRE
MM7JUN
MM7CLO
MM7BUR
MM7SPR
MM7SLA
MM7SHA
MM7TUR
MM7DW1
MM7DW2
MM7DW3
MM7DW4
Megaman 8
MM8TEN
MM8AST
MM8SWO
MM8CLO
MM8SEA
MM8FRO
MM8GRE
MM8AQU
MM8DUO
MM8DW1
MM8DW2
Megaman & Bass
MMBMUS
MMBTEN
MMBAST
MMBDYN
MMBCOL
MMBGRO
MMBPIR
MMBBUR
MMBMAG
MMBKIN
MMBDW1
MMTWW
MMWTBRG
MMWTMWS
MMWTHSH
MMWTDW1
MMWTDW2
Megaman 9
MM9CON
MM9TOR
MM9SPL
MM9PLU
MM9JEW
MM9HOR
MM9MAG
MM9GAL
MM9DW1
MM9DW2
MM9DW3
MM9FAK
Megaman 10
MM10BLA
MM10PUM
MM10COM
MM10CHI
MM10SHE
MM10STR
MM10NIT
MM10SOL
MM10DW1
MM10DW2
MM10DW3
MM10DW4
Megaman V
MMVMER
MMVVEN
MMVMAR
MMVJUP
MMVSAT
MMVURA
MMVPLU
MMVNEP
Megaman World
MMKENK
MMKPUN
MMKBAL
MMVDW1
CTF
mmctf1-25
MM1CUT
MM1GUT
MM1ELE
MM1BOM
MM1ICE
MM1FIR
MM1TIM
MM1OIL
MM1DW1
MM1DW2
Megaman 2
MM2BUB
MM2AIR
MM2FLA
MM2HEA
MM2QUI
MM2CRA
MM2WOO
MM2MET
MM2DW1
MM2DW2
MM2DW3
Megaman 3
MM3SNA
MM3TOP
MM3HAR
MM3SPA
MM3SHA
MM3NEE
MM3MAG
MM3GEM
MM3DW1
MM3DW2
Megaman 4
MM4PHA
MM4BRI
MM4DIV
MM4DRI
MM4TOA
MM4DUS
MM4RIN
MM4SKU
MM4DC1
MM4DW1
Megaman 5
MM5CHA
MM5STO
MM5NAP
MM5WAV
MM5STA
MM5GRA
MM5CRY
MM5GYR
MM5DAR
MM5DW1
Megaman 6
MM6TOM
MM6CEN
MM6KNI
MM6BLI
MM6FLA
MM6WIN
MM6PLA
MM6YAM
MM6MRX
MM6DW1
Megaman 7
MM7STR
MM7FRE
MM7JUN
MM7CLO
MM7BUR
MM7SPR
MM7SLA
MM7SHA
MM7TUR
MM7DW1
MM7DW2
MM7DW3
MM7DW4
Megaman 8
MM8TEN
MM8AST
MM8SWO
MM8CLO
MM8SEA
MM8FRO
MM8GRE
MM8AQU
MM8DUO
MM8DW1
MM8DW2
Megaman & Bass
MMBMUS
MMBTEN
MMBAST
MMBDYN
MMBCOL
MMBGRO
MMBPIR
MMBBUR
MMBMAG
MMBKIN
MMBDW1
MMTWW
MMWTBRG
MMWTMWS
MMWTHSH
MMWTDW1
MMWTDW2
Megaman 9
MM9CON
MM9TOR
MM9SPL
MM9PLU
MM9JEW
MM9HOR
MM9MAG
MM9GAL
MM9DW1
MM9DW2
MM9DW3
MM9FAK
Megaman 10
MM10BLA
MM10PUM
MM10COM
MM10CHI
MM10SHE
MM10STR
MM10NIT
MM10SOL
MM10DW1
MM10DW2
MM10DW3
MM10DW4
Megaman V
MMVMER
MMVVEN
MMVMAR
MMVJUP
MMVSAT
MMVURA
MMVPLU
MMVNEP
Megaman World
MMKENK
MMKPUN
MMKBAL
MMVDW1
CTF
mmctf1-25

